package cn.itcast.lesson04;


/**
 * 把PointEntity中所有String类项的成员变量的值 ： 所有的b改成a  
 * 也就是把ball改成aall  把basketball 变成aasketball
 */
public class PointEntity {
	private int x;
	public  int y;
	
	private  String str1="ball";
	private String str2="basketball";
	private String str3="itcbbb";
	
	
	//Alt + Shift + S 用来生成构造方法
	public PointEntity(int x, int y) {
		super();
		this.x = x;
		this.y = y;
	}

	public PointEntity() {
		super();
	}

	@Override
	public String toString() {
		return "PointEntity [x=" + x + ", y=" + y + ", str1=" + str1 + ", str2=" + str2 + ", str3=" + str3 + "]";
	}
	
	
	
}
